Fft where is the deep dungeon
Almost all poached items are pretty useless like fireball,potions,etc. But here is a list of good items that gotten by poaching. This list is divided by the common one and the rare one, also with the monster commonly found places. Note: this list only lists rare and unique items.
Propositions You may have recognized about propositions, you can get treasures, find unexplored lands, get money and JP. However, to get all treasures and unexplored lands, you must do certain propositions. If you send the right job for the right man, you get more JP and money.
However, the treasures and unexplored lands gotten only by certain propositions, but what treasures and un. You cant send special characters like Orlandu,Agrias,etc or monsters to have a propositions. You also can get a title like adventurer lvl. To quickly end the propositions time and check the result, go to 2 connected blue places and go back and forth and finally go back to the place where you take the proposition.
Sometime, you need to end certain propositions first to unlock the other one, so try to take as many propositions as possible. A number with " " is the chapter time when this propositions unlocked. I Swear! It is the battle where you face the assassins. To learn it, Ramza have to be Squire, then let the assassin cast Ultima on him, and there ya go!
Ramza learns Ultima. Note the magic is not that great, its just Faith Rod will make the user faith , so the success rate of every spell she casts is very high.
Now take 3 wizards plus 2 mimes, what do you have? Ok, it can be boring, but you can always change a wizard with a summoner Try to equip "Blade Grasp as counter ability as it make the archer ineffective. For the best attack, use ranged attack like summon or magic to take out the Summoners.
First, learn that you need to defeat all enemies, not just Gafgarion! Use your strong fighter in the second squad and the others like healer and magician in the first squad. Be sure to have Monk's Chakra ability, since for now, you really need it. For the first round, try to attack one guy at a time, and attack those annoying Time Mage. Try to stop the enemies using Time Mage's spells or Geomancer's ability.
If you really cant win this battle, try to build up first. Dont give up, and dont feel so bad if you have a trouble. Again, one of the hardest battle. Wiegraff is difficult, but not too difficult if you know the way.
First, equip Ramza with Auto-Potion counter ability and throw away all potions and hi-potions be sure to have a lot of X-Potions now. You can just use the running tactics: use yell all the round, and when you have a round where you have around 3 rows in a turn, and then finally blast him if you can, use two-sword support ability. Or you can use the original tactic, just use normal auto-x-potions and hit him with doubleslash constantly this will save some time if you strong enough.
After you hurt him badly, he will transform to a devil, your party will come out, but Wiegraff also summon 3 demons into the battle.
Try to deploy Lancer and just jump over him. If you have Lich, you can use it as it will do a lot amount of damage. His HP is around , so be patient note that if you kill the human form Wiegraff with running tactics, you can easily kill him because you still have the yelling effects since the last fight. Okay, this is the most annoying battle in FFT, so you may have to repeat this battle over and over. The key to win this battle is to protect and heal Rafa, and for that, you need speed.
Try to deploy Ninja or Thief to maximize your speed. Most of the time, in the first round, Rafa will be killed right away, so heal Rafa when you have a turn to heal him.
Rafa's AI is very bad, she even attack the assasin in the first round. So you need luck, just luck to win this battle. These are the steps: 1. Equip Ninja's "Two Swords" ability on a character. Equip a weapon you want to duplicate on your left hand. When there are five crystals on the ground, the area is completely lit. The tenth level is special in that it holds a regular storyline battle with the secret Lucavi demon Elidibs. Following that battle, it can be accessed as a normal level like all the others.
Wiki Content. Recent blog posts Forum. Explore Wikis Community Central. Register Don't have an account? Deep Dungeon. Thus, the coordinate set 0,6 would represent a square in the first column, and the seventh row move the cursor out from the origin six times.
Green squares mark eligible starting positions for your party. Yellow squares mark potential exits since they must be searched for if you are to progress to the next floor. In the last map, 'END', red squares mark the starting positions of enemies for the fight against Elidibs.
Blue 0,0 Elixir Red 6,11 Elixir Pink. Blue 4,4 Elixir Red 4,14 Elixir Pink. The first time you fight in Floor 10 END , your party will have one hell of a fight on its hands.
The ancient sorceror Elidibs, who has retreated to the bottom of the Deep Dungeon to pursue a life of contemplation, is not pleased with your arrival. And he's got friends. Oh, and the thirteenth Zodiac Stone, Serpentarius.
The one advantage your party has an unexpected boon is the presence of a rogue demon, a Byblos demon, who would rather join your fight than serve Elidibs. Unfortunately, all the Apandas on the floor feel differently. There is no 'right way' to acquire Zodiac; there are a number of possible approaches. There are a number of factors that you have to take into account. First, any character who wishes to learn Zodiac must be a Summoner.
Multiple characters may learn Zodiac. It's not good enough to have the Summon ability as your secondary skill set; you must be a Summoner. Second, the character must be struck by Zodiac, and must survive. The attack must actually affect the character, so use of the Doubt Faith spell or other means of gaining the Innocent status will disqualify the character from learning the spell. Third, Serpentarius has a range of attacks that he likes to use.
One is a highly irritating status attack called Poison Frog. Guess what that one does. The third, of course, is Zodiac, an absolutely devastating Summon attack. Basically, you must ensure that the Summoner can survive Zodiac. It doesn't matter if the character is subsequently slain; so long as she lasts the round, and a dialogue comes up offering the chance to learn Zodiac, you're good.
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